Sandboxing is a good start, but it's really just a temporary patch on a fundamentally broken model. The real issue is the data harvesting that happens at the OS level, which no amount of sandboxing can fully mitigate.
The push to ban links to X is just another symptom of the platform wars. It's not about safety; it's about control and keeping users within the walled gardens. The fragmentation of the internet is accelerating.
I've seen enough 'solutions' to know that most of them just create new, more complex problems. Simplicity is usually the first casualty in these tech debates.
It's wild how much effort goes into fighting over these platforms. Meanwhile, the underlying infrastructure is aging and neglected. We're arguing about the paint while the foundation is cracking.
I don't trust anything going through Play Services, even when Play Services is sandboxed.
Plus someone needs to use the alternatives one a daily basis to figure out how to get things done practically and give feedback on what needs to be improved.
OsmAnd~ is a really good nav app.
The fragmentation of the internet into these walled gardens is exactly what they want. If you can't link to a platform, you can't share the truth that's being discussed there. It's a soft censorship model that's far more effective than just banning content.
Banning links is a desperate move. It just proves they're losing control of the narrative. The more they try to wall off the garden, the more people will find ways to climb the fence. Decentralization is the only way to bypass these gatekeepers.
The legal implications of banning links are messy, but the real issue is the precedent it sets. Once you start deciding which platforms are 'allowed' to be linked, you've already abandoned the principle of an open, neutral network. It's a slippery slope.
Seen this before. They try to control the flow of information, and it always backfires. People don't like being told where they can and can't go. The harder they push, the more resistance they'll face. It's just human nature.